Ultima IX - Tidbits #63: Winning the brawl game without fighting

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Published on ● Video Link: https://www.youtube.com/watch?v=8Ea6juL-jRo



Duration: 2:28
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If you summon an undead before starting the brawl (or cause any other longlasting hazard in the ring) the opponents die without your direct involvement, but you receive the reward all the same.

The practical use I see is when you use some mod that makes the enemies stronger, but want to ease this one nonetheless, or in a 100% speedrun where while somebody fights instead of you, you do something else.

Notes:
- The skeleton can step through the boundary, then the fastest option (besides reloading) is building a stair for the fighter, so that they can reach each other again. I used a blood puddle.
- Summoning/placing too many things in the ring makes the fighters appear slow or never, that's why I used just a skeleton on camera. Of course a lot of them is visually greater fun.
- Getting very far when the last fighter is killed, teleporting to other map and then returning deletes the skeleton and the fighter. You need to get back your inventory from the manager, like when you give up.


I found these while hunting completely different tidbits and glitches. They aren't dead leads either and this brawl minigame can be further discovered, too.







Tags:
Ultima
Ultima IX
Ascension
experiment



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