Unite 2013 - Asset Store

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Caitlyn Meeks (manager of Unity's Asset Store) on the reasons for using the Asset Store and Ian Dunlap (Asset Store specialist) on best practices for publishing your assets.

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Tags:
Asset Store
Unite Vancouver 2013
Unity (Software)
Video Game (Industry)
Video Game Development (Industry)
Video Game Development (Conference Subject)
unity3d
Unite
Unity