Unite 2013 - Runtime Remix: Dynamic Audio in Real-Time

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Trevor Stricker's (Disco Pixel) talk on generating soundtracks on the fly, at runtime. This is useful for dynamic soundtracks, for drum machines and step composers. The examples are in C#.

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http://amara.org/v/V69u/







Tags:
Unity (Software)
Unite Vancouver 2013
Video Game Development (Industry)
Soundtrack (Musical Album Type)
Audio Engineer (Profession)
unity3d
Disco Pixel