Unite 2013 - Successfully Avoiding Disaster in Your Art Pipeline
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Published on ● Video Link: https://www.youtube.com/watch?v=Z-HwsJiLtyw
Elliot Mitchell (Vermont Digital Arts / Boston Unity Group) shares his experience with 3D and animation art pipelines as they relate to Unity across platforms including mobile, web and desktop games.
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3D Modeling (Profession)
Video Game (Industry)
Unite Vancouver 2013
Digital Art (Visual Art Form)
Unity (Software)
Pipeline (Video Game)
Autodesk Maya (Software)