Unite Austin 2017 - Understanding GPU Budgets in Mobile Game Development

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Published on ● Video Link: https://www.youtube.com/watch?v=oCc0hyERUo8



Duration: 35:48
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Learn how to achieve optimal game performance in your mobile game. In this talk, Arm explains how to calculate an appropriate GPU performance budget for your target devices using the Arm Mali performance tools in order to see what you can afford with your rendering in terms of GPU processing cycles. Skullfish Studios then provides a practical example of how they implemented those techniques to achieve optimal performance in their new VR game, Lila's Tale.

Roberto Lopez Mendez (Senior Software Engineer, Arm),
Rafael Ferrari (Co-Founder, Skullfish Studios)




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