Unite Europe 2017 - Step-by-step: Age of Magic's character creation pipeline

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Step-by-step description of the process of creating epic characters for a three-dimensional mobile game. Good and bad solutions the team has made while solving the problem of building an efficient and scalable pipeline.

For more information on Unite Europe and future Unite events visit this page. https://unite.unity.com/

Illia Goncharov - Playkot
Daniil Kozlovsky - Playkot




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Tags:
Unite Europe 2017
unity
unity3d
gamedev
indiedev
game engine
pipeline
age of magic
mobile games