Unite Europe 2017 - How Unity Multiplayer works

Channel:
Subscribers:
1,180,000
Published on ● Video Link: https://www.youtube.com/watch?v=V8539HYNuz8



Duration: 25:43
11,006 views
95


In this session, we describe how Unity connects and supports millions of players a month. You’ll get a deep dive on Unity Multiplayer’s built-in architecture and how its server technologies - Matchmaker and Relay - ensures quality connections between your players. Get best practices when implementing Unity Multiplayer services and advice for solving common Multiplayer infrastructure problems.

For more information on Unite Europe and future Unite events visit this page. https://unite.unity.com/

Jeremy Martin - Unity Technologies




Other Videos By Unity


2017-07-14Playing Video In Unity - Introduction and Session Goals [1/8] Live 2017/7/12
2017-07-14Playing Video In Unity - Playing and Pausing [4/8] Live 2017/7/12
2017-07-10Unite Europe 2017 - Step-by-step: Age of Magic's character creation pipeline
2017-07-10Unite Europe 2017 - Introducing Unity Analytics standard events and remote settings
2017-07-10Unite Europe 2017 - What's new for 2D in Unity?
2017-07-10Unite Europe 2017 - Mobile immersive computing today and beyond
2017-07-10Unite Europe 2017 - Global Illumination on an unprecedented scale
2017-07-10Unite Europe 2017 - Allegorithmic's new Substance Painter to Unity workflow
2017-07-10Unite Europe 2017 - Everything you need to prepare for ads in VR
2017-07-10Unite Europe 2017 - Seize the opportunity in mobile and VR/AR
2017-07-10Unite Europe 2017 - How Unity Multiplayer works
2017-07-10Unite Europe 2017 - How to get your game on PlayStation®
2017-07-10Unite Europe 2017 - AssetBundles: current and future
2017-07-10Unite Europe 2017 - Unity Roadmap
2017-07-10Unite Europe 2017 - MR, 3D & the next step in human/computer interaction
2017-07-10Unite Europe 2017 - Making Lions Dance: Wooga’s workflow and tools for animating animals
2017-07-10Unite Europe 2017 - Shadow Tactics: Blades of the Engine
2017-07-10Unite Europe 2017 - What's new from Daydream and Tango
2017-07-10Unite Europe 2017 - How we got GoNNER on Nintendo’s latest console
2017-07-10Unite Europe 2017 - Multi-scene editing in Unity for FAR: Lone Sails
2017-07-10Unite Europe 2017 - Performance optimization for beginners



Tags:
Unite Europe 2017
unity
unity3d
gamedev
indiedev
game engine
multiplayer