Unity 2018.2 First Person Adventure Game Tutorial 6 - Display message one after another

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In this series of tutorials you will learn how to program a First Person Adventure game in Unity in C#. In this sixth lesson, you will learn how to display instructions one after another as certain events happen in the game. In this example, the instruction displayed prompts user to collect a certain object. After that object is collected, a congratulations message is displayed followed by another message to collect another object.




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Tags:
unity display message on screen
unity events triggering messages