Unity 3D basic concepts/Practice 16 Aug 2015

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We've gotten so deep into Six the Aspects of Man that it's become a bit of a monster to work on and I feel like I'm losing some of my programming knowledge. Chris was good enough to help me return to the basics by doing some exercises.

Chris DeLeon runs hobbygamedev.com if you're serious about learning how to build your own games you owe it to yourself to see what he has to offer!







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