Unity Game Creation: Pokemon Freedom Ep.12 - Node Based Dialog System

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This episode we take a look at the new node based sequencer system I've been working on, which will control the dialog and interactions.

Twitter: https://twitter.com/AKGamation

Welcome to my Pokemon Freedom. This series will be a 3D Pokemon game, where you take control of various Pokemon. The beginning of series is a demo/trial to get the core game mechanics down before production of the game begins.




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Tags:
Pokemon
Unity 3D (Software)
video game
C# (Programming Language)
Blender (software)
Tutorial
How to
Third-person
open world
freerom
RPG
Nodes
Dialog
System
Event
Sequencer