Unity game development essentials - chapter 8 (part 1)
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The 8th chapter in Will Goldstone's book called Unity Game Development Essentials. This is not a tutorial or a howto video, its merely showing those who might interested, what stage your game would be at, if you followed the book up until chapter 8 (part 1, GUITexture Menu) Check out my blog at http://tastygraph.wordpress.com for more information :)
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Tags:
Unity3d
Game Development
Tastygraph
Game Design
programming
unity game
game development
game design
game engine
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