Unity Space Sim Part 2: Stress Test!
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Published on ● Video Link: https://www.youtube.com/watch?v=TYdupZ28r6A
After several days of head-scratching, I have finally nailed the targeting system for the AI and the player. Since the AI can pick targets independently, I decided to set up a large battle to demonstrate. I have also completed several HUD elements which are working reasonably well :D
Improvements for the future include better AI decision-making, including the very obvious need for collision evasion.
Previous video in series: http://www.youtube.com/watch?v=ENwcQuzK6v0
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Tags:
video game
Space
Sim
Simulator
Demo
Unity
Demonstration
Game
AI
Fleet
battle