Unreal Engine 4 Tutorial - Melee AI Part 6 - Combat Director

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In this series we will be going through how to create a melee based AI enemy, and go through how to get a group of these enemies to attack you as a team, often seen in many third-person action/adventure games.

In Part 6 we start work on the director; an actor that manages the action and dictates when an enemy should attack the player.

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