Unreal Engine 5: Creating Interactive Tutorial Messages and Platform-Specific Input #ue5 #narrative
In this Unreal Engine 5 tutorial, learn how to implement interactive tutorial messages that guide players through the game's controls. I demonstrate step-by-step how to create on-screen prompts like "Press SPACE to jump" and "Press X or circle for platform-specific input." Explore two connection methods – velocity-based and event dispatcher-based – to detect user input effectively. Elevate your game's user experience by empowering players with clear and informative tutorial messages tailored to their platform.
# Assets used:
Polygon Street Racer (paid):
https://syntystore.com/en-gb/products/polygon-street-racer
Prompt Font (free!):
https://shinmera.github.io/promptfont/
I really hope you enjoy it. Thank you!
My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
Intro - 0:00
HUD - 0:36
Tutorial Quest - 2:20
Tutorial Task - 2:37
Level Blueprint - 4:38
Result - 5:20
HUD Event - 5:30
Patreon - 7:52
Tutorial Task 2 - 8:00
Result 2 - 10:11
Hiding the interface - 10:21
Result 3 - 12:30
Platform specific tutorials - 13:16
Result 4 - 16:15
Outro - 16:35