Unreal Engine 5: Adding Quest Timers with Narrative Plugin #narrative #ue5
In this Unreal Engine 5 tutorial, I'll guide you through the process of enhancing your game's narrative with quest timers using the Narrative plugin. Learn how to create objectives with time limits, adding a thrilling dimension to your gameplay. Elevate your game design as we explore this dynamic feature.
# Assets used:
Polygon Street Racer (paid):
https://syntystore.com/en-gb/products/polygon-street-racer
I really hope you enjoy it. Thank you!
My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
Chapters:
0:00 - Intro
1:04 - Timer widget
06:13 - Narrative UI changes
08:25 - Timer Start event
10:55 - Applying timer
11:42 - Timer Stop event
12:10 - Patreon
12:18 - Result 1
12:49 - Bug fixes
13:29 - Result
13:58 - Expanding
14:39 - Outro