Unreal Engine 5: Adding Quest Timers with Narrative Plugin #narrative #ue5

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Published on ● Video Link: https://www.youtube.com/watch?v=aBPb62nMXKk



Category:
Tutorial
Duration: 14:58
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In this Unreal Engine 5 tutorial, I'll guide you through the process of enhancing your game's narrative with quest timers using the Narrative plugin. Learn how to create objectives with time limits, adding a thrilling dimension to your gameplay. Elevate your game design as we explore this dynamic feature.

# Assets used:
Polygon Street Racer (paid):
https://syntystore.com/en-gb/products/polygon-street-racer

I really hope you enjoy it. Thank you!

My Specs:
OS:
Manjaro Linux

CPU:
Intel Core i7-4790K @ 4.00GHz

GPU:
Nvidea Geforce RTX 3090 24GB

RAM:
16GB

Headphones:
Audio Technica ATH-M50X

Mic:
Audio Technica AT2020

DAC:
Behringer UMC22

Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps

Mouse:
Logitech G403

Chapters:
0:00 - Intro
1:04 - Timer widget
06:13 - Narrative UI changes
08:25 - Timer Start event
10:55 - Applying timer
11:42 - Timer Stop event
12:10 - Patreon
12:18 - Result 1
12:49 - Bug fixes
13:29 - Result
13:58 - Expanding
14:39 - Outro




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Tags:
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GameDev
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UpdatesAndFeatures
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BugFixes
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TimedDialogue
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InteractiveUI
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