Unreal II - Atlantis Interlude 1

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Published on ● Video Link: https://www.youtube.com/watch?v=jS02Gg16-Qo



Duration: 9:40
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The second section of the game is something you'll be returning to often, it is your own personal ship that you captain: The Atlantis. Your crew mates are Aida, Izaak, and Ne'Ban. You are free to roam about the cabin and talk to your crew and just plain screw around. When you are ready to move on with the story, you can request a briefing from Aida and head to your ship.
Personal Thoughts: It is a shame they didn't do more with this idea. The Atlantis had a lot of potential to be a battleground for a boarding sequence by hostile forces or other some such story plot point. But alas, I feel it didn't get utilized as much and rather just 'filler' in-between missions. On the bright side, they used these interludes to better flesh out your crew's characters. Otherwise, you'd be limited to your radio communications with them on the ground fighting through the levels. So in that respect, they serve their purpose of fleshing out the side stories.







Tags:
Unreal
John
Dalton
Aida
Skaarj
Atari
Epic
Legend



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