Unreal Tournament HD Textures 3.0 BETA ~ Preview & Analysis
#UnrealTournament #DirectX11 #HDTexturePack
Thanks to https://twitter.com/AHaigh01 for sending me this Beta!
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Grab the DirectX11 renderer here:
https://www.moddb.com/mods/unreal-directx11-renderer-for-ut-ug-rune-and-dx/
Grab High Resolution Textures here:
https://sites.google.com/view/unrealhdtextures/home
https://www.moddb.com/games/unreal-tournament/downloads/unrealhd-v2
My previous videos on ReShade & DirectX11 Renderer for UG/UT:
https://www.youtube.com/watch?v=dLycfeSr2vE
https://www.youtube.com/watch?v=UPKnzeX9Ipc
https://www.youtube.com/watch?v=MGUJN1o2AEo
What is Parralax Occlusion Mapping?
https://en.wikipedia.org/wiki/Parallax_occlusion_mapping
What is SSR?
https://docs.unity3d.com/Manual/PostProcessing-ScreenSpaceReflection.html
What is Tessellation?
https://en.wikipedia.org/wiki/Tessellation_(computer_graphics)
You can grab Unreal Tournament from here:
https://store.steampowered.com/app/13240/Unreal_Tournament_Game_of_the_Year_Edition/
https://www.gog.com/game/unreal_tournament_goty
Other Videos By 314Reactor
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