Upin & Ipin Universe: Dev Diaries with Andrew James & Arun Kurup

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Here's your chance to get a behind-the-scenes look at the making of Upin & Ipin Universe!

On our second episode of DevDiaries, our Release Manager (QA) Andrew James & Technical Art Director Arun Kurup sit down to discuss the upcoming game—exploring the journey, the challenges, and the creative sparks that brought this exciting project to life. 🎮

Stay tuned for what's next on upinipinuniverse.com and get ready to explore the kampung (village) life in the rich culture of Malaysia. 🌏 🌿

Wishlist now: https://www.upinipinuniverse.com/wishlist


Challenges of making an Open-world game - 00:00
What does the Kampung mean to Malaysians? - 02:28
Are there parts of the game that make you nostalgic? - 04:21
Have you ever been chased by a chicken? - 06:01
Why choose a minimalist exploratory design over using markers? - 08:01
What significance do the minigames play in-game & culturally? - 11:00
Why was it important to have different weather in the game? - 13:51
Is there any cinematic sequence you're proud of? - 16:39
What special considerations did you make for a child audience? - 17:27
How does the game connect to kids all over the world? - 18:33
How was your role impacted by the making of Upin & Ipin Universe? - 19:29
What can players look forward to? - 22:25