UT2k4 - Monster Evolution - Thrust Playthrough
This is a 6-7 player run through of Thrust on the live server Monster Evolution. In this run, I brought my rank 4 Mechanic. The Mechanic have the ability to salvage metal parts from robots and use them to craft turrets, robots, and utilities. This particular build specializes in crafting robots and forging weapons.
For this run, the team activated the map's hard mode. With this enhanced difficulty, there are extra 0 score difficult monsters. When a monster contains 0 points, some abilities like energy leach and necromancer souls will not work. This is typically used for infinite monsters to prevent players from farming infinite monsters to gain mana and souls. However, this map uses that to enhance the difficulty.
Map Objectives:
0:00 - Open the guidance rocket facility
7:20 - Launch the Guidance rocket
8:12 - Extend the bridge
8:36 - Destroy SAM launcher 1
10:25 - Destroy SAM launcher 2
11:40 - Use the radio dish
12:09 - Place explosives on the pressure tanks
15:38 - Open the command center
19:58 - Defeat the control room guardian
22:01 - Launch the main rocket
24:10 - Reach the evacuation rendezvous
26:44 - Victory
Recommended level range for this map: 65-175
Recommended number of players: 8-12
Map Description:
A recreation of the infamous destruction of the Saturn IX PCNR rocket where a crack team of anti-NEG rebels stormed the launch facility and scuttled the rocket by launching it unguided and half-fueled.
Map Author: Tynan Sylvester
Converted to Monster Assault: Wail of Suicide
Server Description:
Monster Evolution is an Assault based RPG game type in Unreal Tournament 2004. You and your teammates will carry out various tasks for missions against the countless monsters that stand against you. Victory is achieved if you're able to complete all objectives.
Server IP: 74.91.119.108:7777
Disclaimer:
There is a playthrough for each map on the server. The playthroughs are executed on the live server. Nothing was announced either in Discord or in the server prior to my performing these recordings. Footage is unedited in order to display natural runs. Therefore, runs may capture my blunders, rushed scenarios, slow runs, uncensored chat, friendly players, and quiet games. Recordings were captured during a variety of times throughout the day/night with server capacity varying from empty to nearly full. Participants were from across different time zones as well.
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