Vainglory \ iPad Pro Gameplay

Vainglory \ iPad Pro Gameplay

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Vainglory
Game:
Vainglory (2014)
Duration: 16:54
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Vainglory is a free-to-play video game with in-game purchases, developed and published by Super Evil Megacorp for iOS, Android and PC. The game is a version of the MOBA genre wherein two opposing teams of three or five players fight to destroy the enemy by controlling the path between the bases, which is lined by turrets and guarded by AI-controlled enemy creatures. Off the path, players battle for control points that provide resources. The game was released for iOS in November 2014, after being soft-launched for over half a year, with the Android version being released in July 2015. A Mac and Microsoft Windows version of the game was released in July 2018. Through cross-platform play, players on all four platforms can play together simultaneously. The game's development started in 2012 upon the forming of Super Evil Megacorp. The game was unveiled at Apple's September 2014 iPhone 6 announcement event to demonstrate the platform's Metal graphics API. Super Evil Megacorp attempted to make a game that would entertain players for hours and encourage in-person multiplayer experiences similar to that of a LAN party. Vainglory received generally favorable reviews. Critics praised the game's graphics, characters, and level design, but criticized its lack of team communication features. Reviewers disagreed on the game's degree of accessibility to newcomers, which was part of the reason why it received mixed reviews.

Gameplay

Vainglory is a multiplayer online battle arena (MOBA) game similar to popular MOBAs like League of Legends and Dota 2 designed for smartphones, tablets and PC. A standard for the genre, two opposing teams fight to reach and destroy the enemy's base while defending their own in a tug of war for control over three paths, the "lanes", which connect the bases. In addition, there are "jungles” between the lanes, which contain creatures and objectives that can be killed or captured. In Vainglory, teams have five players who each control an avatar, known as a "hero", from their own device. Weaker computer-controlled characters, called "minions", spawn at team bases and follow the lanes to the opposite team's base, fighting enemies and turrets en route. Lining the lanes are turret towers that repel the flow of minions and enemy heroes. The player's objective is to destroy the enemy turrets and ultimately the "Vain crystal" in the enemy team's base. As of Update 3.9, you can earn stars and mastery points on heroes by playing matches with them. By playing any match, you can win hero mastery points. The first star of hero mastery is unlocked at 1100 hero mastery points. When a match starts, other players can see your hero mastery in the loading screen. All matches give you points as rewards, but Standard 3v3 and 5v5 give you bonus points. Note that you will receive same points as reward even if you lose or win. In Ranked mode, players are matched by a ranking system. Commonly referred to as Elo/ELO in game chat, the rank points you earn from match wins will go up, and so as you improve, so will the skill of your opponents. Elo is named after Arpad Elo, the mathematician and chess grand master who invented the rank score system that may be at the heart of rank scores in Vainglory. As of Update 4.3, there are 50 hero options. The developers of the game continually add new heroes, each with different skills but balanced for fair play. For example, a hero may have high damage but poor mobility, or strong melee abilities but no ranged option. Players choose between three abilities that upgrade via a common technology tree. There is a set number of heroes that are free to play, with the free to play roster being renewed every week. The game uses two main in-game currencies for in-app purchases: Glory can be earned through normal play and completing missions, and ICE (Immensely Concentrated Evil) can be purchased with real-world money. ICE can also sometimes be earned through game interactions, but it is a much less common reward. Players can unlock additional heroes for a certain amount of Glory. Skins, which change the appearance of heroes, can be unlocked with ICE or by collecting blueprints from the Market or in-game quests. Crafting a skin via a blueprint also requires Essence, obtainable through reward chests or acquiring a blueprint for a skin that a player already owns. Special Edition skins may only be unlocked through Opals, obtainable through reward chests or frequent in-app purchase bundle packs. Update 1.18.0 introduced "chests," which provide another way of obtaining any of these currencies; chests become available after completing a certain action (e.g. win 5 games).

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