Valve Source Code 2013 Tutorial (Episode 11): Sphere of Sprites P1 [Creating a Sphere of Sprites]
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I go over how to create a sphere of sprites through code, which I envisage being useful as a decorative piece in a map (which can be quite tedious to do in the Hammer editor!). I had this idea around the time I did the Mathematical Function Visualizer tutorial (Episode 9) and, much like that video, I do live commentary so if you prefer this style, leave a comment! Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
► You can buy me a coffee to support the effort of creating videos on my new channel! -- https://www.buymeacoffee.com/gareththegamer
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► Episode 0.5/1 -- https://www.youtube.com/watch?v=MfvRB1aT15M
► Mathematical Function Visualizer Tutorial -- https://www.youtube.com/watch?v=t71eII8e6xw
► Futurama the Game Video! -- https://www.youtube.com/watch?v=lixpr1x3Xzg
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At present, TheMaster974 has 78,348 views spread across 111 videos for Half-Life 2, and roughly a days worth of Half-Life 2 videos were uploaded to his channel. This is 9.78% of the total watchable video on TheMaster974's YouTube channel.