Valve Source Code 2013 Tutorial (Episode 16.5): Fixing SLAM Satchel Charges & Floating Tripmines
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I followup on the SLAM tutorial, outlining how to fix satchel charge behaviour, floating tripmines (hopefully for real this time!) and some additional functionality you may want the satchel charges/tripmines to have. Please let me know what you think and see you for whatever I decide to do next, thanks for watching!
blacklist.h file: https://www.dropbox.com/scl/fi/0cpwj9...
Timestamps
00:00 Introduction
01:36 Fixing Satchel Charges
12:40 Fixing Floating Tripmines
18:53 Additional Functionality (Use & OnPhysGunPickup)
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► Episode 16 (Prerequisite) -- • Valve Source Code 2013 Tutorial (Epis...
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