Vanilla Level Design Contest (2014) - Koopa Road
Subject: Here's my entry for The 7th Annual Vanilla Level Design Contest on Super Mario World Central. This contest is actually in the form of a collab in which the highest ranked levels from each world are in their own world while the worst levels are in a beta world. There are also world theme's in which my level belongs in World 5: Abstract Theme.
Info: So I've finally came around to starting and finishing my level entry. Though waiting till the last minute to actually start my level is common I actually didn't know what kind of level I wanted to make for awhile. I decided to make a level that's theme'd around Koopas in so there's many of them placed throughout the level more so then my usual levels. The gimmick to this levels are the star paths which may look confusing at first but it isn't. The star paths begin and end at the edges of the star tiles. It just requires somewhat paying attention. (As well as maybe looking how they're placed.)
Not sure how well I'll place considering my level seems to be somewhat simplistic compare to many I've seen. If I didn't wait till the last minute I could've went crazy perhaps but either way I'm satisfied with how the level turned out. I do hope I don't end up in the beta world though... =O
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