Shattered Lands - Part 1 of 2
Subject: Playing Shattered Lands which is yoshicookiezeus's contest entry for the 12 Days Before Christmas Level Design Contest. This footage was originally supposed to be used for a race between Daizo Dee Von and I but since ZSNES screwed up the footage halfway through rendering I decided to turn this into a playthrough instead so that hour of recording didn't go to waste. (Would've lost anyways since I forfeited at the level before the final level due to several game overs.)
Info: First off sorry about the very inconsistent uploads lately. I haven't been on the computer as much lately and I've also been trying to look for more possible projects as well as testing out a new recording software. Working with such a limited computer isn't the easiest which is why I'm hoping to get the laptop I've been saving up for soon.....seriously...it can't come soon enough.
So if it were up to me I wouldn't have chose to race through this hack at all. Not that it's a bad hack but it's pretty damn difficult and my patience is a lot lower when it comes to this. (Bad enough it was my first race.) I actually expected to forfeit a lot sooner when I got my second game over but I surprisingly pulled through most of the hack. I gave up after constantly failing at the 11th level but now that I've seen how the level was supposed to be played, I feel pretty dumb for over thinking what I was supposed to do. (You'll see soon enough.) Overall this hack is a pretty neat hack and is definitely one of a kind. The main reason why I feel this hack is difficult is because the unusual jumps and obstacles that aren't really performed in other hacks which made playing this one really tricky. The first half of the hack wasn't too bad but man some of the later levels are really brutal. Am I looking forward to recording the second half of this hack again? No not really...
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