Vector 2020: Christian Allen on Getting Started with Gameplay Prototyping in Unreal

Vector 2020: Christian Allen on Getting Started with Gameplay Prototyping in Unreal

Channel:
Subscribers:
428
Published on ● Video Link: https://www.youtube.com/watch?v=1UmLUwG5aVo



Duration: 52:22
74 views
5


Using a practical demonstration, Christian Allen, Evangelist for North America at Epic Games, will walk through utilizing the game templates included with Unreal Engine to create a simple gameplay prototype. Attendees will be shown how creating small prototypes can be a great way of getting started and expanding your knowledge of Unreal Engine. Additionally, free resources for aspiring Unreal Developers will be presented, whether users are interested in games, enterprise applications, or virtual film production.

Vector is a video game developers conference based out of Kentucky. This year, Vector is brought to you by RunJumpDev and our sponsors, Super Soul, I Need Diverse Games and the University of Kentucky Esports Program. To find out more about Vector, please visit our website http://vectorconf.com/

More information about our sponsors:

Super Soul: http://supersoul.games/
I Need Diverse Games: https://ineeddiversegames.org/
University of Kentucky Esports: https://www.uky.edu/esports/







Tags:
runjumpdev
gamedev
Christian Allen
Unreal Game Engine
Epic Games
Game Development
Unreal Games
Game dev
Vector Games