VEX Isn't Scary Project | Part 3 | Geometry Generation

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COMPLETE LESSON: https://www.sidefx.com/tutorials/vex-isnt-scary-project/

In this third part of the project, you will generate geometry using basic SOP techniques as well asby using useful pieces of VEX code that can be used in other projects to add functionality toexisting projects. This includes insetting faces using normals, adding rotation using the 'orient'attribute and setting point groups from a wrangle.