Procedural Desert | UE4 | PT6 Create PDG Setup

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LESSON & PROJECT FILES: https://www.sidefx.com/tutorials/procedural-desert/

The Procedural Dependency Graph [PDG] tools in Houdini let you automate tasks and distribute them to the cores on your computer or to a larger compute farm. This lesson shows how to set up a PDG network that can be brought into UE4 and processed in the game editor to generate multiple game tiles.