Procedural Desert | UE4 | PT5 Add Instances

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LESSON & PROJECT FILES: https://www.sidefx.com/tutorials/procedural-desert/

Now that you have points representing the various elements you need to populate the environment, you will set up instances for use in UE4. This means setting up another digital asset and then promoting key parameters to the top level. You will also include specific references to assets in your UE4 project.