Viscera Cleanup Detail - Menger Sponge Map "Prototype" (Unreal Engine 3 at its limits?)
Originally this map was made so i could put together a 3D model of some Menger Sponge so i could then export it as an fbx model and later again convert that model to GTA... (it looks really ugly there lol)
So after that i wanted to make a bigger one and after i copied a smaller section of cubes a DOZEN times, i found out the engine can no longer handle it so i never was really able to finish it.
Saving in the editor simply just crashes and physics objects no longer move.
Actually surprising that player movement still worked at all.
This was not tested in multiplayer but it should still work with such extreme map since static meshes are not synced objects.
This map with all my remaining projects for VCD got lost when i uninstalled the game (because of system reinstall) and Steam decided that one time to also delete stuff that is not directly related to the game as it usually should do.
This video was recorded sometime ago so it's the only proof of this map having ever existed.
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There are 273 views in 4 videos for Prototype. Less than an hour worth of Prototype videos were uploaded to his channel, making up less than 0.92% of the total overall content on 4KANT's YouTube channel.