Warframe Gameplay 20 Minute Survival (Zephyr)

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Published on ● Video Link: https://www.youtube.com/watch?v=casrE14bECA



Warframe
Game:
Warframe (2013)
Duration: 21:36
66 views
2


Next up is the Wind Warframe: Zephyr.

Zephyr despite how they look is actually a female. Yes, it shocked me too when I looked it up...lol

Anyway, she is pretty quick, not as fast as Gauss, though. She has some pretty cool tricks up her sleeve that other Frames can't do. Though her armor is passible, she can get out of danger fairly quick. Just be careful when and where you utilize her powers.

Passive:
One thing you'll notice is that she "floats" through the air. Because she is like the wind (The name "Zephyr" pretty much gives it away), she isn't too effected by the gravity in every mission. Even though this may seem like a weakness, its actually her biggest strength since some mods do effect damage and accuracy while Aim Gliding.

Abilities:
Tail wind: Her first ability. She flies forward a good distance and knocks any enemy down that she comes into contact with. If she is already in the air and you point down with the ability, she will dive bomb and cause a AOE explosion. The ability synergizes with itself if you point yourself straight up or at a angle. You can hold the ability button in mid air to float indefinitely until your energy runs out.

Airburst: Her second ability. She sends out compressed wind that can draw enemies in when the ability is tapped. You will send them flying in all directions when you hold it. Another one that will work by itself.

Turbulence: Her third ability. She conjures a shield of wind that will deflect most ranged projectiles fired at her. Nothing too special except to use it in large groups to mitigate damage done to you.

Tornado: Her ultimate ability. The great thing about this ability is it can be tapped for stationary tornados or held for wandering ones. You can shoot them with any element and it will be that element that damages them. Allies can punch in any damage as well.

Overall:
When I said that she is pretty floaty, I meant it. Because of that, she will take reduced damage will airborne. The sweet thing is when you aim while under the effects of Tail Wind, it counts as Aim Gliding, and any mod that takes advantage of that will deal additional damage. Since her abilities bounce off of one another, bodies will literally be raining out of the sky. For this efficiency and duration are your friends.🥃

Loadout
Primary: Stahlta
Secondary: Kompressa
Melee: Karyst Prime

https://warframe.fandom.com/wiki/Zephyr

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