Warno Cinematic (NATO vs. Warsaw Pact) : Map - Chemical - "A Bridge Not Too Far" (HD-4K Ultra)

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Published on ● Video Link: https://www.youtube.com/watch?v=QFflDOu07as



Game:
Warsaw (2019)
Duration: 17:16
2,275 views
61


GPU: NVIDIA GeForce RTX 3090 | NVIDIA TITAN RTX
CPU: Intel(R) Core(TM) i9-10850K CPU @ 3.60GHz
Memory: 128 GB RAM (127.87 GB RAM usable)
Current resolution: 3440 x 1440, 50Hz

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0:00 Ground level overview of M113 convoy of mechanized infantry
0:39 Helicopter air assault elements support mechanized infantry advance
1:10 Initial air interdiction between NATO/Warsaw Pact forces with Soviet aircraft intercepting NATO A-10 squadron and it's F-15 escort squadron
2:13 Armor task group attempting to form a right flank for the advancing mechanized infantry convoy
2:40 Air assault task force deploying to townlet on the other side of the river after artillery has prepped the area with smoke to suppress fire
3:30 Aero-infantry repel disorganized Warsaw Pact elements of BMP attempting to counter-seize townlet
3:56 Mechanized Infantry attempting river-crossing on the right-sector of the river
4:22 Coordinated river-crossing on 3 bridges to seize petroleum refinery located on the central island
4:55 Infantry assault on the center of the island to seize and defend warehouse locations
5:47 Follow-on Armor task force forming modified wedge on the outskirts of the main town on the right sector of the island
6:30 Follow-on Armor task force forms up on a tree-line on the southern outskirts of the townlet in the left-sector with line-of-sight on the main road leading into the townlet
7:11 Continued advance/battle within petroleum refinery in the center island
7:43 General advance of the right-sector of the river from "beach head" in that area, with armor seizing more area on the outskirts of the town and infantry/air assault units attempting to assault the town
8:15 Aero-infantry continuing to defend scattered BMP elements attempting to assault the townlet
8:48 Mechanized infantry detachment assault office park on the southern-right flank of the townlet
10:22 AH-1 (Cobra) Helicopter air assault elements deploy stand off munitions at main point of entry/assembly area of Warsaw Pact forces attempting to seize townlet
13:04 Armor advance up to form-up in the new tree-line
14:17 Petroleum refinery almost entirely secured with heavy armor elements (M1-Abrams) being moved forward to secure bridge-area on the northern sector of the central island
15:36 Final/rear elements of armor convoy arrive to consolidate townlet located on the left-sector of the river. This movement is coordinated with heavy MLRS barrage

This is my first attempt at a river crossing. Unfortunately Warno does not yet offer more complicated river mechanics (or maps), but I suspect that's coming. All crossing maps currently available are with formal bridges (which are indestructible). Our strategy for the crossing was to put much of the force in the center (and do it very fast), and seize the central townlet on the left side of the map early on with an air-assault of aero-infantry. To avoid destruction of the buildings (which offer excellent cover for infantry) from defending forces, we deployed heavy smoke. This turned out well, as defending infantry mostly persisted the entire match and were able to repel regular assaults of Warsaw Pact elements attempting to shuttle infantry via BMPs.

The battle of the central island was mostly spearheaded with infantry, with armor serving as close follow-on support. Armor played largely a secondary/support role in this match, mostly as "mobile artillery", taking on defensive positions, aligned to map topography/features. Mechanized infantry used mostly to seize buildings/townlets/towns that served as critical nodes for transit and "strong points" for defense.




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Tags:
#GeForceRTX
#ShotWithGeForce
#Warno
#MilSim
Military Simulation
#Strategy
#RTS
RTT
Warno Gameplay
#Gameplay
Bridge Crossing
River Crossing
Air Assault
#Eugen
Eugen Systems
Cinematic
#Cinematic
RTX3090



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