Warpath (2006) | Xbox | 1440p60 | Longplay (?) Full Game Walkthrough No Commentary

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Warpath (2006)
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Longplay of Warpath, a 2006 Sci-fi First Person Shooter, a spiritual "successor" to Pariah (2005) by the same devs, but changed to an unrelated story after Pariah flopped, it was supposed to be its sequel. Developed by Digital Extremes, and released in July 2006 for the OG Xbox as a exclusive, and then in March 2007 on the PC. It is basically a clone of Unreal Tournament 2004, it's Unreal Engine 2, it's single player here is almost non-existant, it's just several multiplayer maps with modes like TDM and CTF, with you and the bots only. Here played on an original Xbox hardware, at 480p and 16:9 widescreen mode, recorded at 1440p60 H.265 HEVC via OBS.

What the fuck were they thinking with that last boss fight? Like, who tested this shit? What's the counterplay, what's the tactic???? Anyway, that sucked balls, but at least it was sort of different than just MP maps cloned.

The (?) in the title is due to the game being what it is - a glorified bot-match on several maps, with some small elements of the plot showing up between the maps and what not. But, it definitely is NOT a singleplayer game at heart, it's a heavily multiplayer one, focused on Xbox Live. Admiteddly, Pariah (2005) was a financial disaster, and Warpath was released as a budget title, with low price for the time. Sooo, it kind of makes sense for it to be... lacking in real content? It was released by the infamous Groove Games too, the almighty publisher of almighty shitty budget games.

There is a storyline. You can select from one of three races fighting for the control of a beautiful, resource-rich planet named Kaladi. The Ohm are a cyborg-like race that need the planet's resources to live. The House of Kovos are robots that want to take control of Kaladi because their religion says that they should. The Human Coalition is a group of homeless humans that are trying to find a home.

In the singleplayer game, each arena is connected by a turn-based, Risk-style minigame. There's a zone for each side of the war, each with five arenas, for a total of 15 arenas. When it's your turn, you can choose an arena to attack that's owned by either of the other two sides. When you attack, the other side will try to defend the arena. If you win, you take control of that arena. If you win an attack on certain arenas, you can unlock a new weapon in the game. If you have control of all 15 arenas, you get to play a surprise "boss" arena.

Warpath's weapons and healing tool are also upgradeable. In singleplayer, you get skill-based weapon upgrades between levels. In multiplayer, you upgrade weapons just like you did in Pariah -- pick up weapon energy cores from fallen enemies and upgrade your weapons during gameplay.






















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