In this Skul the Hero Slayer video, I'll be using Warrior with a raw damage% focused strategy! Warrior is, sadly, a character I feel like has kinda been left behind in modern Skul. He plays extremely slugishly due to his mechanics being centered around concentration. The way Warrior generates damage is by getting hit while unleashing a move, which amplifies the damage significantly depending on how many times he was hit. The issue with this however is even with him hitting seismic damage, at the end of the day he's just doing in one hit what faster, less cumbersome characters do in many hits. His strategy is more than anything else a gimmick, as all one shot builds are. However, unlike Samurai, Warrior doesn't have much else going on for him BESIDES his one shot potential, and it ultimately makes for an unfun experience to play, at least from this player's perspective. Because of this, I tend to avoid Warrior, but I've lately been trying to force myself to take him, and this is the run where I did. How does it feel after all this time? Well.......uhh, just watch and see I guess lol. I ain't got much else to say about this one, in a word "yeesh." Joined by Berserker, can these two make my suffering at least worth the while, and bring home another win?
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