Week 1 Lecture 2 - Intro to Unreal Engine

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The first hour we continued talking about the principles of game design (and will continue to do so for a while) and then we fired up UE4 for the first time and ran through the basics of the interface, including how to move around in the world, put objects in the world, add materials to them, and translate/rotate/scale them.







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is50a
unreal engine 4