What Made Demon's Souls One Hell of A Game?

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With all the buzz around the Playstation 5 these days comes buzz about games that we should expect to see on the console around launch time. Horizon Zero Dawn 2, Another Gran Turismo, and a new God of War are all solid guesses, but one rumor that has been surfacing more and more lately is the possibility of a Demon's Souls remake headed up by none other than the masters of remasters Bluepoint Games.

Hot off the heels of the exquisite Shadow of the Colossus Remake and the Gravity Rush remaster, Bluepoint Games has had their heads down for quite a while without so much as a peep concerning whatever they're working on next. All signs seem to point to a remake of Demon's Souls, but we're not entirely sure as of the writing of this particular article.

Now that From Software is enjoying the well-earned success of Sekiro: Shadows Die Twice and three massive Dark Souls games, it's important to remember just where this new wave of interest in their particular brand of hard-hitting tactical action comes from. You could theoretically go all the way back to Kings Field if you wanted to get technical, but for the sake of argument, I think it's fair to call everything from Demon's Souls and on the era of games we're talking about when we refer to a "Souls" game.

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