What Makes Slender, Hospice, Sanatorium and Elementary So Scary? An Analysis of the Horror Elements

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Amata takes a look at the elements of all the Slender games, Hospice, Sanatorium, Elementary and of course the original forest map and analyses what it is about these free indie horror games that makes them so scary and frightening. This video ties in to a couple of previous videos about the use of sound in video games, and what makes a scary horror game in general, so you may want to check those out too.

Amata breaks the Slenderman games down to their core mechanics and analyses what effect they have on the player. This comes down to the use of the sound/music, the dark and disturbing surroundings/map, and of course the appearance of Slendy himself.




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