Why Can't I Put That In My Bag? | Project Zomboid - Patch Notes

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A recent hotfix for Project Zomboid greatly limits what items can be stored in bags.

UPDATE: As of August 4th, this change has been crossed out of the patch notes, and we once again are able to put heavy things into bags. It seems like the change is still planned, perhaps with some more finessing, so try to be mindful of how often you load up 5.0 encumbrance items into your bags.

HOTFIX August 2nd

- Added a new volume slider to the Audio options which affects the jump-scare sound.
- Prevent Corpses and other very heavy/large things (Item Weight/Encumberance of 5 and above) from being put in backpacks.
- Fixed a redundant/duplicate exclusive trait definition in MainCreationMethods.lua that could allow the Obese trait to be taken twice under some circumstances.
- Fixed BuildingDef.calculateMetaID() and RoomDef.calculateMetaID() possibly creating the same ID for different buildings or rooms. This was why zombies would respawn in some already-seen rooms.

https://theindiestone.com/forums/index.php?/topic/56577-4173-unstable-released/page/2/







Tags:
Project Zomboid
Zombies
Gaming
Bag
Hot fix
hotfix
patch notes
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