Why Characters Got Selected: Super Smash Bros. 64 - the Original All-Stars
Sources for everything down below!
The biggest part of the Super Smash Bros. speculation scene is trying to guess which characters will make the cut. Yet, a lot of people don't seem to understand why their favourite fighters actually made it in, or why they didn't. So in this new series, join NantenJex as he explains why characters get selected for Super Smash Bros, starting with 64.
A super-special thank you to Yoshiller for editing the video. We highly recommend his content as he has a decades worth over on his channel. Give him a subscribe and a follow through the link below.
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Sources:
- The original four fighters: http://sourcegaming.info/2015/10/11/itoi64-2/
- Nintendo Dream interview: https://sourcegaming.info/2016/01/05/prerelease/
- Ocarina of Time development: http://sourcegaming.info/2015/04/29/shigesato-itois-smash-64-interview/
- Satoru Iwata's involvement: http://sourcegaming.info/2015/05/01/thank-iwata-for-smash/
- Reusing animations: https://www.nintendo.co.jp/n01/n64/software/nus_p_nalj/smash/PostReturn145.html
- Luigi planned for Mario 64: http://iwataasks.nintendo.com/interviews/#/wiiu/super-mario-3d-world/0/6
- Jigglypuff the joke: http://sourcegaming.info/2015/10/13/news-flash-smash-bros-dojo-jigglypuff/
#SuperSmashBrothers #SuperSmashBros64 #CharacterRoster
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