Why DOOM Combat Spaces work? ... Analyzing Arenas from DOOM and DOOM Eternal

Why DOOM Combat Spaces work? ... Analyzing Arenas from DOOM and DOOM Eternal

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Published on ● Video Link: https://www.youtube.com/watch?v=h8Ryg-KOHjs



Doom Eternal
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Duration: 11:38
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Doom combat is driven by push forward combat and combat chess as it's design pillars. We break down Doom and Doom Eternal and look at the combat arenas of the game to try to find out why the spaces are so good. We look at the level design and do an analysis of the different component that make up Doom combat spaces. Perfect for game designers and gamers alike.

GOD OF WAR level breakdown:
https://youtu.be/t3qFZCF3irg

Quick Exciting Game Design Tips:
https://www.youtube.com/playlist?list=PLQnl46hXXkJhqUYUtAyUbszaafrO3PLPF

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Tags:
game design
level design
doom combat spaces
doom combat arenas
doom level breakdown
bethesda doom
video game design
good game design



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Doom Eternal Statistics For Game Design with Michael

Currently, Game Design with Michael has 8,148 views for Doom Eternal across 2 videos. Less than an hour worth of Doom Eternal videos were uploaded to his channel, or 1.55% of the total watchable video on Game Design with Michael's YouTube channel.