Why Elden Ring's Open World is a Triumph
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Published on ● Video Link: https://www.youtube.com/watch?v=ENq29b1wTbE
The open-world design that went into Elden Ring is something of a hybrid beast with lots of different inspirations. From Breath of the Wild to Dragon's Dogma, there's a nice mixture of world design fundamentals. But what it creates is something entirely new, something greater than the sum of its parts. I think, despite its flaws, Elden Ring could be one of those big moments for the games industry when a new standard is created, and I wanted to make a video showing why I feel that way. It could be a new step forward, but it probably wouldn't work for annual release games, as it would take too much time and attention to create a world this good.
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