Why reward systems backfire, with Raph Koster

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Published on ● Video Link: https://www.youtube.com/watch?v=YrWPY9wgG_Y



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Why do reward systems often backfire? When game designer Raph Koster saw players killing & looting โš”๏ธ๐Ÿ’ฐ other players in Ultima Online, he added a reward system ๐ŸŒŸ for reporting killers. He thought he'd made the game safer and more fun. Watch the video to find out what actually happened.

CHAPTERS
0:00 Introduction
0:30 Raph Koster on what happened in Ultima Online
1:06 Why this happens now in Twitter and YouTube
2:08 How to handle this problem

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๐ŸŽฎ https:/ /www.raphkoster.com/ ๐ŸŽฎ

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