[ [ [ Wife Edition! ] ] ] Keep Talking and Nobody Explodes [Part 4] | The Basement
Welcome to The Basement, let's play Keep Talking and Nobody Explodes - WITH OUR WIVES!
https://www.youtube.com/c/TheBasementGames
To follow along with what our wives are looking at, click here:
http://www.bombmanual.com/manual/1/html/index.html
In today's episode (part 4), the guys are handling the bomb and the ladies have the manual. Do these marriages have enough grit and communication to overcome the odds? Come downstairs and have a seat on the couch right here in The Basement!
Here's a fun review from Sam Machkovech at ARS Technica:
( http://arstechnica.com/gaming/2015/10/keep-talking-and-nobody-explodes-review-the-exact-opposite-of-a-bomb/ )
"For the most part, bombs in video games are simple things to deal with. Maybe they're anthropomorphic, with smiley faces and feet, and they walk right up to you before they blow up. Or maybe your virtual character has been given a mission to defuse one, but after you hold down a single controller button for a few seconds, presto: you've disarmed it and saved the day.
"Were things so straightforward in new game Keep Talking and Nobody Explodes, we'd have a real snoozer on our hands. The game fast-forwards through all other moments of action and espionage, taking you straight to the point where you sit down, examine an active, timer-loaded bomb, and stop it from blowing up. Not much stereotypical action-movie, "yippee-ki-yay" stuff.
"We use that comparison because our sessions of KTANE were surprisingly loud, shout-loaded affairs with equal parts tension and payoff. Almost every time we've played, the festivities have started with gritted teeth, devolved into panicked conversations, and concluded with an entire crowd cheering for the heroes. This is one of the most intriguing "two-screen" games we've ever played, and while its potential to grow stale is worth exploring, that worry is easily eclipsed by the game's accessibility, flexibility, and party-friendly nature.
"KTANE is a two-player game, but only one player does the stereotypical "gaming" stuff—meaning, looking at a screen and holding a controller (or using a mouse). That person is on bomb-defusal duty, and they're transported to a creepy-looking basement, where they sit at a table with a randomly generated, suitcase-sized bomb on top. Each session starts with a timer—usually around 3 to 5 minutes—to figure out and solve each of the bomb's "modules," which is done by using joysticks and a single button to look at and fiddle around with the bomb that they see.
"None of these modules makes any sense at first glance. Wires here; weirdly shaped letters there; some sort of frequency-modulation doohickey on the other side. How the hell does this thing work?! That's where the second player comes in. The catch is, player two is not allowed to look at the screen, because they play the role of the action-movie "bomb expert"—the person that Bruce Willis or Mel Gibson would call up via walkie-talkie to get help at the scene of a crime.
"Players cannot start the game without having a copy of the official, 23-page bomb manual, which includes a verification code to prove that players downloaded or printed it out. We had a much better time with a printed version to flip through, as opposed to trying to rapidly change pages on a laptop or tablet screen, so we strongly suggest finding a printer before giving this game a shot.
"We also strongly suggest following the instructions that players buy in to the two-player, hidden-screen conceit. The idea of playing KTANE by yourself is as stupid as going to a golf course, picking up your ball, and walking it to the green."
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Episode 4 (Part 4) is labeled with "Ep 4" for your convenience.
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