Wing Commander 2 [DOS] - Journey #277

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Published on ● Video Link: https://www.youtube.com/watch?v=F-aHfJv_H7E



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See the previous episode here: https://youtu.be/zPyTWu9ZymQ

It was about 30 games since last time we played this, but I am glad we came back! Wing Commander 2 is a space combat simulator, and by many considered a true classic. This game inherits a lot from the previous wing commander, and it still works very well. The technology is quite impressive for its time, with 3D combat, good AI (different behavior depending on ship class, and individual characters have different behaviors to suit their personality), dynamic damage and a vast array of missions. The only down side might be that the units are rendered as sprites, and not as 3D objects, so it can be hard to know exactly where objects resides in space, but it does work better than in WC1 where I collided with stuff seemingly all the time.

I really like this game; it is a ton of fun to play. The action is intense and immersive. I did notice thought that this game is much harder than the previous one. In WC1, you could take on 4-5 ships alone with no issues, but in this game it becomes hard managing 2-3 ships. You also die much easier, and your partner is weaker too. Ships you escort however are more powerful, which is great improvement from the previous installment.







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