Witchball Developer Interview with Stephen Clark
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Published on ● Video Link: https://www.youtube.com/watch?v=YFXa2CeAFd8
Witchball is a post-reality racing game played by children in the year 2601.
Massive environmental change has made much of the world inaccessible, and long-distance travel impossible. Communities are isolated, but communication has advanced to the point where short distances between people barely exist at all.
In Witchball, two players compete in a high speed foot-race while simultaneously playing a 2D pong-like ball game on the surface of the screen. Points are gained in both aspects and tallied per lap, so it’s important -- and tricky -- to manage the space better than the opponent.
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