Wolf In Sheep's Clothing || My Game Dev Log #3 || NPC Dialogue Option Bubble

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Published on ● Video Link: https://www.youtube.com/watch?v=I3tGbP0J984



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[Brief]
Check out the NEW GAME🌱made by our TEAM of 8 people for 14 weeks🧑‍🤝‍🧑
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[Download The Game]
https://the-unknown-studio.itch.io/wolf-in-sheeps-clothing
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[My Role]
I did PROGRAMMING in this game. It's my first time using a new game engine and I LEARNED a lot about Unreal Engine 4 (Blueprints) by developing the game⚙️
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[Our Team]
Our team did FANTASTIC work and put a lot of TIME and LOVE into developing the game. I am glad to work with this incredible and INTERESTING group of people, and happy to be a PART of it❤️
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[Wish]
Looking forward to seeing your REACTION/comment about the game, have a fun time PLAYING⚡
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[My Link]
Twitter: https://twitter.com/EgrWvyLeo
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[My Detail Development Log]
V3.1.0 - Level
1. enabled LMB to click interaction throughout the whole sheep dialogue section (so player no need to use two hands to interact during the sheep dialogue section, improved gaming experience).
2. removed unnecessary nodes and variables in B_player (such as fading).
3. added enable/disable spend action points prompt in settings.
4. added player movement change in settings.
5. added third sheep bubble with animation.
6. reduced sheep bubbles animation movement.
7. fixed cursor not show up and UI not getting input when going back from the paused menu to sheep dialogue section.
8. changed main menu UI, especially buttons.




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#GameDev
#Game
#IndieGameDev
#IndieGame
#UnrealEngine
#UnrealEngine4