Wolfenstein 2009 Walkthrough Part 15 - ( Direction black sun final boss ) Xbox 360

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Walkthrough
Duration: 32:53
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name Wolfenstein
Genre Action
Platform PC , PS3 , Xbox 360
Manufacturer Endrant Studios ( Xbox360 )

Another chapter in the legendary Wolfenstein studio id Software takes players deep behind the enemy lines of a war-torn Germany, where Nazi experiments with technology and the supernatural forces to reverse unfavorable for them during World War II.

The game uses a revolutionary new graphics technology that was created specifically for next-generation hardware.

New Wolfenstein pulls the player into the unique world of exploration, action and espionage. Have fun fighting with the occult Nazi forces. Rich arsenal of unconventional weapons.

The game world is discussed almost everything, but eyewitnesses certainly agree that Wolfenstein 3D (more contemporary Zdenek Polách article here) of 1992 really shook the universe of electronic entertainment and the law can boast marking legend. A series (which, however, did not begin with a "WOFE 3D", but in 1981 the game Castle Wolfenstein), which can be disposed of Nazi troops in the skin agent BJ Blazkowicz, an American soldier with Polish roots, yet continued last work called simply Wolfenstein.

The game follows the Return to Castle Wolfenstein (2001) and does not seek in any way (at least story-) stand out from many of his predecessors. BJ Again and again must deal with the German fanatics who, with the help of black magic trying to reverse the outcome of the war.

Wolfenstein wherever you are, Wolfenstein pushes you in the direction that leads to the goal.

If you're a fan of mere facts, so we go back to 1943 to the town of Isenstadt. The war is in full swing and SS are trying to dominate the occult power, which is known as the Black Sun. If they succeed, then the whole world and humanity would have recorded had no choice but to bow to Nazi leaders and wordlessly carry out their depraved orders.

WolfensteinZáchrana world, so she goes and that's what we might expect. But when they work for many years, why change it. It is something immensely appealing to the fight against the Nazis, who play with the occult. But frankly, after all this time it's not so striking, though still fairly attractive.

Everyone knows that every movie and game needs a lot of other things besides just the sympathetic hero, but also a proper villain. And the second thing we said "WOLFik" a bit lagging. Few officers who massacred normal man to pieces here. Battles with them are fun and are designed so that you only had to send them one bullet after another forehead. It's a little more complicated, but not enough to become a matter of playing just for the sheer phlegmatic self-monitoring Shaolin monk.

The problem is that the narrative sequence opponents do not pay too much, so you do not Wolfensteintakovou motivation is removed. Just sometimes appear above a built soldier, in which you can think of, "Who is this?", He utters a few words that you understand what's going on, and that you will die and throws at you.

Of course, the "zlikvidovatelnost" bosses depends on the chosen difficulty (with five levels). But if you think that you choose the lightest and will seamlessly odpravovat hordes of enemies, without the need to cover, choose different types of weapons and ammunition husband, then weep. And on a lighter difficulty many times you enjoy recording from the last (automatically) stored position.

But not to worry, checkpoints are located logically and close together, so if you happen to be and roll dead on the ground, do not panic that you have to go back half a level, which will take two hours and will cost you two liters sweat and other bodily fluids.

Wolfenstein levels are not excessively long, let's say you run into tens of minutes, certainly not hours (total would complete the game you should take an average of 10-12 hours) and are fairly linear. No major open spaces, mostly running around the streets, sewers, indoors, but sometimes you go on a romantic countryside. But wherever you are, Wolfenstein pushes you in the direction that leads to the goal. Sometimes it allows some digression in the form of a blind alley or a small room, but it's all the freedom that will be provided.

Even so, you can get lost. There is no problem to get lost in the maze of streets, tunnels, etc .. I'm sure you "get lucky" and the fact that many minutes you spin in circles until they finally hit the road that leads away.




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