WOOD ELVES FIRST GAMEPLAY IMPRESSION - TOTAL WAR WARHAMMER

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This is a summery of my impression of the new WOOD ELVES DLC when I got to play it at creative assemble at the mod awards. There is no new gameplay in this video just my thoughts.

A few things I missed out on

WOOD ELF SETTLEMENTS AND OUTPOSTS

The Wood Elves are capable of capturing any province in The Old World, regardless of its race origin. However, these settlement locations can only ever house Asrai Lookouts with very limited building options, turning them into army replenishment stops, recruitment stations (with access to the global recruitment pool but at local recruitment pricing), or as centres to exploit any regional trade resources. Major building chains will need to be built in the regions of Athel Loren itself, the only true home of the Wood Elves. Settlements in Athel Loren have 10 building slots, providing space to explore the Wood Elves’ extensive building trees.

WOOD ELVES INFRASTRUCTURE

The Wood Elves have unique tech trees and buildings, and as a highly developed and somewhat aristocratic race, the Wood Elf Council presides over matters social and military.

This Council has a number of Offices to which characters may be appointed, and is subtly connected to the Wood Elves’ infrastructure. Certain buildings unlock Offices for example: if the Wild Heath building is unlocked in the tech tree, it can be built in a settlement, thereby unlocking the Herald Of The Hunt office. If one of the player’s Lords is appointed to this role, he will periodically call a Wild Hunt. This gives the Herald and his army a series of very significant bonuses for the turns in which the Wild Hunt event is active, heightening their marshal prowess and encouraging aggressive actions. Players are advised to explore these interconnections in order to get the most out of their Wood Elf campaigns.

The two Wood Elves legendary Lords, Orion and Durthu, both have Offices to which only they can be appointed, providing them with further campaign bonuses.


Pre order/find out more here - http://store.steampowered.com/app/534331/

ABOUT THIS DLC
New Wood Elves Race in the Grand Campaign
New additional Race-specific currency: Amber
Wonder-based Campaign victory condition
Wood Elves may conquer any region on the map
Two New Playable Legendary Lords: Orion and Durthu
Two new Lord types with deep-specialisation skill trees
Three new Hero types with deep-specialisation skill trees
Comprehensive Wood Elves army roster
Adds an additional campaign map to the game with the unique ‘Season of Revelations’ Wood Elves story Campaign
New Unique Monsters, Heroes, Magic and Game Features
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