Writing a Game Launcher (timelapse)
This is for an upcoming game, the launcher is entirely optional but I know a lot of people don't like using Github so this is a (hopefully) user friendly stand in for that.
This took me 10 hours in one sitting to do, not to imply I didn't take breaks or anything but I am proud for doing this in less than a day and learning some new things like asynchronous programming, httpclient and how to interact with the github api.
Contents:
Frontend and MVVM Boilerplate - 00:00
Getting latest release description from Github - 01:10
Making the GameInstance class and "Create Instance" window - 02:13
Writing the actual game installation code - 05:23
SO MUCH DEBUGGING THIS TOOK SO LONG - 06:03
Writing the code to launch the game after it has been downloaded - 07:47
Padding the fake download size and file count to test the progress bars - 09:12
Final Product - 10:00
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