Writing a TETRIS Game Engine for Game Boy Advance using C Programming Language (DevKitAdv Dev. Kit)
Writing a TETRIS Game Engine for Game Boy Advance using C Programming Language (DevKitAdv Dev. Kit). #GBADEV
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Tetris Game Engine for Game Boy Advance (HOMEBREW). The Tetris Game Engine has been developed in C programming language and DEVKITADV develpment kit.
TETRIS for GBA.
First step, on GBA programming. This module is a sample tetris-clone.
Testing GBA mode 4, double buffering, keyboard controlling.
No sound implemented yet
Change the following compilation script if you need to do it in order to compile the source code in your local system.
SET PATH=D:\devkitadv\bin
gcc -c -O3 -mthumb -mthumb-interwork tetris.c
gcc -c -O3 -mthumb -mthumb-interwork logo.c gcc -c -O3 -mthumb -mthumb-interwork util.c
gcc -c -O3 -mthumb -mthumb-interwork tetris_title.c
gcc -mthumb -mthumb-interwork -o tetris.elf tetris.o logo.o util.o tetris_title.o
objcopy -O binary tetris.elf tetris.gba
del *.o
del *.elf
The game was developed between 2015-12-23 / 2015-12-25 during my free-time.
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Enjoy It!