X3: Reunion Title Theme Animatic (2005, Egosoft/Deep Silver)

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X3: Reunion
Game:
Duration: 2:45
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Composed by: Alexei Zakharov

X3: Reunion (Trademarked as X³: Reunion) is a single-player space trading and combat game developed by Egosoft and published by Deep Silver. It is the third installment in the X universe adventure video game series and the sequel to X2: The Threat (2003), which in turn followed X: Beyond the Frontier (1999). X3: Reunion was released on October 28, 2005 for Windows, Linux and Mac OS X and on November 4, 2005 in North America. The game has been ported to Linux and Mac OS X; Mac OS X for release in August 2007; the Linux version followed on December 5 2008. The X series is often compared to the classic Elite, in that these first-person space adventure games focus on trade and exploration, as well as combat.

X3: Reunion began as project X2: The Return, Egosoft's planned extension for X2: The Threat. However, as the project advanced, it soon outgrew the constraints of the X2 Engine. In April 2005, Egosoft announced that X2: The Return was cancelled and that the game, using the new X3 Engine, would become X3: Reunion. A month later, they demonstrated the power of the "X3 Reality Engine" in May's Electronic Entertainment Expo (E3), stunning industry insiders with high-definition moving renders of space stations, planets and other scenes. X3 was released five months later in October.

Egosoft have continued to expand and develop this game since release, adding new ships and equipment, a new kind of station as well as new modding tools, and a new series of missions. New material for this game - official and fan made - is frequently released through Egosoft's official website.

X3: Reunion incorporates open-ended "sandbox" gameplay. The main quest can be postponed or ignored as the player explores the expansive universe and spends the most time in control of a ship, doing tasks of their own choosing. Different ships are available for various tasks: small, fast scouting ships; freighters; powerful battleships; and massive carriers for moving a fleet. Most ships seen in the game can be bought or captured, and flown by the player. The player is free to go anywhere in the X-Universe at any time and explore, complete plot-related goals or to fulfil their own personal goals.

The game is set in Earth year 2935 (X Universe year X 765), in a universe (seemingly) far removed from our own. The player reprises the role of Julian Gardna, also known as Julian Brennan, from the previous game.

After his arrival at Argon Prime, Julian is contacted by his old friend Ban Danna of the Argon Secret Service. Danna informs him that the Argon military has suffered heavy losses in their war with the Kha'ak, and asks Julian to help in training some new pilots. Julian agrees and soon a series of events unfold, leading Julian to hunt down the seeds, ancient alien artifacts that may hold the key to making jump-gates, and allow a reunion with the lost planet Earth.



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